Having eight sol lands also makes turn two Karn a punishing reality. I’m not sure I can agree on playing less than four Chandra, but Karn as an additional four drop is very serviceable in Dragon Stompy (compared to other Stompy decks like Eldrazi) as a card advantage engine behind Ensnaring Bridge and a serviceable token maker with Chrome Mox, Trinisphere and Chalice in the mix. Karn, Scion of Urza took the spot of what would typically be two Chandras in Gary’s list. Gary’s victory shows how far Dragon Stompy has truly come, from a deck of punishing lock pieces with crappy Red creatures to now… A deck of punishing lock pieces and very powerful haymakers with Chandra, Fiery Confluence and premium threats like Pia and Kiran Nalaar wearing many opponents down and giving him a GP-winning finish. An arbiter of the format for a considerable time, I can only commend him and the community surrounding him. From what I understand, Gary is truly a hero for taking the GP trophy for not only Britain, but Scotland. The first placing Gary Campbell piloting Dragon Stompy was an utter fairytale, and you can see that charted in Wizards’ coverage here. Let’s dive in, first into the Top 8 decks. Welcome to another This Week in Legacy! This week I’ll be running through GP Birmingham’s Legacy portion, looking at the metagame, decks and importantly the players.
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